Crucible: Difference between revisions

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Created page with "thumb|350x350px|Crucible '''Size:''' Large === Abilities: === * Q: Afterburner (Self Buff) ** Increases ''Speed'' by 50 ''Knots'' for 1 second, then 25% for 4 seconds. ** Leaves a wake that deals 7 ''damage'' per second for 1 second. * W: Broadside (Area Around Caster) ** Deal 70 ''damage'' and ''Slow'' by 23 ''Knots'' for 1.3 seconds to enemies on either side of the Crucible. * E: Eruption (Arc Projectile Type) ** After 2.0 second delay, deals..."
 
Pancakes (talk | contribs)
0.11.1
 
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[[File:Crucible .png|thumb|350x350px|Crucible]]
{{ShipBox
|name=Crucible
|image=Crucible.png
|size=Large
|range=Close
|type=Damage
}}
'''Crucible''' is one of the playable [[Ships]] in [[Sirocco]].


'''Size:''' Large
== Abilities ==


=== Abilities: ===
==== Afterburner ====


* Q: Afterburner (Self Buff)
{{AbilityBox
** Increases ''Speed'' by 50 ''Knots'' for 1 second, then 25% for 4 seconds.
|name=Afterburner
** Leaves a wake that deals 7 ''damage'' per second for 1 second.
|image=Afterburner.png
* W: Broadside (Area Around Caster)
|description=Increases ''Speed'' by 50 ''Knots'' for 1 second, then 15% for 4 seconds. <br />Leaves a wake that deals 7 ''damage'' per second for 1 second.
** Deal 70 ''damage'' and ''Slow'' by 23 ''Knots'' for 1.3 seconds to enemies on either side of the Crucible.
|type=Self Buff
* E: Eruption (Arc Projectile Type)
|cooldown=25s
** After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area.
|charges=N/A
** Deals 80 + 12.0% of the enemy's ''max health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds.
}}{{AugmentBox
|ability=Afterburner
|topleft=Increases ''Area'' by 35%
|topright=Increase ''Speed'' by 33%
|midleft=Double ''damage''
|midright=Increase ''duration'' by 40%<br />''both speed duration and wake duration''
|botleft=[[Status Effects|''Blind'']] by 20 ''Vision Radius'' and [[Status Effects|''Slow'']] by 15 ''Knots''
|botright=Wake [[Status Effects|''push'']] enemies away
}}
 
==== Broadside ====
 
{{AbilityBox
|name=Broadside
|image=Broadside.png
|description=Deal 60 ''damage'' and [[Status Effects|''Slow'']] by 20 ''Knots'' for 1.3 seconds to enemies on either side of the Crucible. Additionally deals 2.0% of the target's current health plus 40 ''damage'' per second. ''Damage is dealt in 0.25 second intervals.''
|type=Area Around Caster
|cooldown=30s
|charges=N/A
}}{{AugmentBox
|ability=Broadside
|topleft=Reduce ''cooldown'' by 25%
|topright=Increase ''Slow duration'' by 0.8 seconds
|midleft=Increase ''damage'' and ''Projectile Size'' by 30%
|midright=Increase ''Slow'' by 30%
|botleft=Trigger a Broadside every second for the next 3 seconds
|botright=Gain [[Status Effects|''Knockback'']] that [[Status Effects|''Stuns'']] and ''removes'' 35% of [[Shield]] on impact with terrain
}}
{{PatchNote
|version=0.11.1
|link=https://lunchboxentertainment.notion.site/Patch-0-11-1-222749fa74798046b9e8f05dda7ef75e
|text=Augment Striker: stacking of damage per second and slow from 50% bonus per to 25% per application
}}
{{PatchNote
|version=0.11
|link=https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547
|text=Augment Striker: can now deal the initial damage on repeated hits
}}
 
==== Eruption ====
 
{{AbilityBox
|name=Eruption
|image=Eruption.png
|description=After 2.0 second delay, deals 150 ''damage'' + 5% of your ''Max Health'' as ''damage'' in a large area. <br />Deals 100 + 12.0% of the enemy's ''Max Health'' as ''damage'' per second to enemies that remain in the area for up to 6 seconds.
|type=Arc Projectile
|cooldown=64s
|charges=N/A
}}{{AugmentBox
|ability=Eruption
|topleft=Increase ''damage'' by 30%
|topright=Increase ''Range'' and ''Projectile Speed'' by 35%
|midleft=Increase ''Area'' of effect by 25%
|midright=Increase ''duration'' by 3 seconds
|botleft=After casting, launch explosion that deals 80 + 12.0% of enemies' current health as ''damage'' for every 15 units traveled
|botright=Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as ''damage''
}}
 
== Details and strategy ==
* ...
 
== Changelog ==
{| class="wikitable sortable"
! Patch !! Change
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 2 - Broadside
* Augment Striker: stacking of damage per second and slow from 50% bonus per to 25% per application
* Augment Protector: increase slow from 37% to 30%
|-
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] ||
Ability 2 - Broadside
* damage from [70-700] to [60-500]
* Augment Striker: can now deal the initial damage on repeated hits
* Augment Slayer: bonus damage from 35% to 30%
 
Ability 3 - Eruption
* flat damage per second while inside the eruption zone from [80-1000] to [100-1100]
|}
 
{{ShipFooter}}
[[Category:Ships]]

Latest revision as of 17:50, 2 July 2025

Crucible
Ship size Large
Ship range Close
Type Damage


Crucible is one of the playable Ships in Sirocco.

Abilities[edit]

Afterburner[edit]

Afterburner
Increases Speed by 50 Knots for 1 second, then 15% for 4 seconds.
Leaves a wake that deals 7 damage per second for 1 second.
Type Self Buff
Cooldown 25s
Charges N/A
Afterburner Augments
Dominator
Increases Area by 35%
Guardian
Increase Speed by 33%
Slayer
Double damage
Protector
Increase duration by 40%
both speed duration and wake duration
Striker
Blind by 20 Vision Radius and Slow by 15 Knots
Warden
Wake push enemies away


Broadside[edit]

Broadside
Deal 60 damage and Slow by 20 Knots for 1.3 seconds to enemies on either side of the Crucible. Additionally deals 2.0% of the target's current health plus 40 damage per second. Damage is dealt in 0.25 second intervals.
Type Area Around Caster
Cooldown 30s
Charges N/A
Broadside Augments
Dominator
Reduce cooldown by 25%
Guardian
Increase Slow duration by 0.8 seconds
Slayer
Increase damage and Projectile Size by 30%
Protector
Increase Slow by 30%
Striker
Trigger a Broadside every second for the next 3 seconds
Warden
Gain Knockback that Stuns and removes 35% of Shield on impact with terrain

Patch 0.11.1: Augment Striker: stacking of damage per second and slow from 50% bonus per to 25% per application

Patch 0.11: Augment Striker: can now deal the initial damage on repeated hits

Eruption[edit]

Eruption
After 2.0 second delay, deals 150 damage + 5% of your Max Health as damage in a large area.
Deals 100 + 12.0% of the enemy's Max Health as damage per second to enemies that remain in the area for up to 6 seconds.
Type Arc Projectile
Cooldown 64s
Charges N/A
Eruption Augments
Dominator
Increase damage by 30%
Guardian
Increase Range and Projectile Speed by 35%
Slayer
Increase Area of effect by 25%
Protector
Increase duration by 3 seconds
Striker
After casting, launch explosion that deals 80 + 12.0% of enemies' current health as damage for every 15 units traveled
Warden
Spawn additional explosions from the Area that deal 80 + 12.0% of enemies' current health as damage


Details and strategy[edit]

  • ...

Changelog[edit]

Patch Change
Patch 0.11

Ability 2 - Broadside

  • Augment Striker: stacking of damage per second and slow from 50% bonus per to 25% per application
  • Augment Protector: increase slow from 37% to 30%
Patch 0.11

Ability 2 - Broadside

  • damage from [70-700] to [60-500]
  • Augment Striker: can now deal the initial damage on repeated hits
  • Augment Slayer: bonus damage from 35% to 30%

Ability 3 - Eruption

  • flat damage per second while inside the eruption zone from [80-1000] to [100-1100]

Ships: AuroraCrucibleDragonflyHorizonLockjawLurkerMosaicNautilusNoriOasisParadoxPiranhaPrismRevenantSampanSeabloomStalkerStingrayVoltWitherZephyr