Dragonfly: Difference between revisions
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Created page with "thumb|Dragonfly|356x356px '''Size:''' Small === Abilities: === * Q: Surge Drive (Area of Effect) ** ''Slow'' nearby enemies by 20 ''Knots'' for 3.3 seconds and ''teleport'' a short distance. * W: Adderbolt (Medium Projectile Type) ** Fires a projectile that deals 150 ''damage'' at minimum range up to 450 ''damage'' at max range. ** ''Slows'' by 30 ''Knots'' for 2.0 seconds at minimum range and 50 ''Knots'' for 2.4 seconds at max range based on d..." |
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{{ShipBox | |||
|name=Dragonfly | |||
|image=Dragonfly.png | |||
|size=Small | |||
|range=Long | |||
|type=Damage, Lockdown | |||
}} | |||
'''Dragonfly''' is one of the playable [[Ships]] in [[Sirocco]]. | |||
== Abilities == | |||
=== | ==== Surge Drive ==== | ||
{{AbilityBox | |||
|name=Surge Drive | |||
|image=SurgeDrive.png | |||
|description=[[Status Effects|''Slow'']] nearby enemies by 20 ''Knots'' for 3.3 seconds and ''teleport'' a short distance. | |||
|type=Area of Effect | |||
|cooldown=25s | |||
|charges=(2 charges with Slayer augment) | |||
}}{{AugmentBox | |||
|ability=Surge Drive | |||
|topleft=Increase ''Area'' and ''Slow'' by 50% | |||
|topright=Reduce ''cooldown'' by 30% | |||
|midleft=Gain an additional ''Charge'' | |||
|midright=Increase ''Range'' by 60% | |||
|botleft=[[Status Effects|''Disarm'']] enemies | |||
|botright=''Teleport'' allies with you | |||
}} | |||
==== Adderbolt ==== | |||
{{AbilityBox | |||
|name=Adderbolt | |||
|image=Adderbolt.png | |||
|description=Fires a projectile that deals 150 ''damage'' at minimum range up to 450 ''damage'' at max range. <br />[[Status Effects|''Slows'']] by 30 ''Knots'' for 2.0 seconds at minimum range and 50 ''Knots'' for 2.4 seconds at max range based on distance traveled. | |||
|type=Medium Projectile | |||
|cooldown=24s | |||
|charges=N/A | |||
}}{{AugmentBox | |||
|ability=Adderbolt | |||
|topleft=Deathgaze ''homes'' toward hit enemies | |||
|topright=Increase [[Status Effects|''Slow'']] duration by 1 second | |||
|midleft=Increase ''damage'' by 20% | |||
|midright=Increase [[Status Effects|''Knockback'']]<br />Enemies knocked into terrain are stunned | |||
|botleft=''Pierce'' 3 enemies | |||
|botright=Increases ''Projectile Speed'' by 50% | |||
}} | |||
==== Deathgaze ==== | |||
{{AbilityBox | |||
|name=Deathgaze | |||
|image=Deathgaze.png | |||
|description=Channel a beam that deals up to 400 ''damage'' in a straight line across the map based on time channeled (up to 5 seconds) and up to 20% bonus ''damage'' based on distance traveled (up to 350 units). <br />Each enemy hit decreases ''damage'' by 18% (to a max of 90%). <br />Additionally deals 10 ''damage'' +1–5% of the enemies' ''Max Health'' as ''damage'' based on time channeled per second for 5 seconds. <br />Beam causes [[Status Effects|shield decay]]. <br />Channeling can be interrupted by stun, silence, or player input. | |||
|type=Channeling | |||
|cooldown=60s | |||
|charges=N/A (can fire twice in a row with Striker augment) | |||
}}{{AugmentBox | |||
|ability=Deathgaze | |||
|topleft=Reduce ''cooldown'' by 15% | |||
|topright=''Deflect'' enemy projectiles and ''push'' enemies away while channeling | |||
|midleft=Increase Deathgaze ''damage'' and ''damage over time'' by 15% | |||
|midright=Gain 50–100% ''damage reduction'' while channeling and increase target priority | |||
|botleft=Spawns a ''second Deathgaze'' that can be aimed | |||
|botright=Now spawns 3 ''Deathgazes'' at 30% reduced damage | |||
}} | |||
== Details and strategy == | |||
* ... | |||
== Changelog == | |||
{| class="wikitable sortable" | |||
! Patch !! Change | |||
|- | |||
| [https://lunchboxentertainment.notion.site/Patch-0-11-216749fa747980a7a6d3c852f56d4966#217749fa74798066bfb3de13a2f06547 Patch 0.11] || | |||
Ability 3 - Deathgaze | |||
* Damage reduction per enemy pierce from 16% to 18% to a max of 90% | |||
|} | |||
{{ShipFooter}} | |||
[[Category:Ships]] |
Latest revision as of 14:22, 2 July 2025
Dragonfly | |
---|---|
![]() | |
Ship size | Small |
Ship range | Long |
Type | Damage, Lockdown |
Dragonfly is one of the playable Ships in Sirocco.
Abilities[edit]
Surge Drive[edit]
Surge Drive | |
---|---|
![]() | |
Slow nearby enemies by 20 Knots for 3.3 seconds and teleport a short distance. | |
Type | Area of Effect |
Cooldown | 25s |
Charges | (2 charges with Slayer augment) |
Surge Drive Augments | |
---|---|
Dominator Increase Area and Slow by 50% |
Guardian Reduce cooldown by 30% |
Slayer Gain an additional Charge |
Protector Increase Range by 60% |
Striker Disarm enemies |
Warden Teleport allies with you |
Adderbolt[edit]
Adderbolt | |
---|---|
![]() | |
Fires a projectile that deals 150 damage at minimum range up to 450 damage at max range. Slows by 30 Knots for 2.0 seconds at minimum range and 50 Knots for 2.4 seconds at max range based on distance traveled. | |
Type | Medium Projectile |
Cooldown | 24s |
Charges | N/A |
Adderbolt Augments | |
---|---|
Dominator Deathgaze homes toward hit enemies |
Guardian Increase Slow duration by 1 second |
Slayer Increase damage by 20% |
Protector Increase Knockback Enemies knocked into terrain are stunned |
Striker Pierce 3 enemies |
Warden Increases Projectile Speed by 50% |
Deathgaze[edit]
Deathgaze | |
---|---|
![]() | |
Channel a beam that deals up to 400 damage in a straight line across the map based on time channeled (up to 5 seconds) and up to 20% bonus damage based on distance traveled (up to 350 units). Each enemy hit decreases damage by 18% (to a max of 90%). Additionally deals 10 damage +1–5% of the enemies' Max Health as damage based on time channeled per second for 5 seconds. Beam causes shield decay. Channeling can be interrupted by stun, silence, or player input. | |
Type | Channeling |
Cooldown | 60s |
Charges | N/A (can fire twice in a row with Striker augment) |
Deathgaze Augments | |
---|---|
Dominator Reduce cooldown by 15% |
Guardian Deflect enemy projectiles and push enemies away while channeling |
Slayer Increase Deathgaze damage and damage over time by 15% |
Protector Gain 50–100% damage reduction while channeling and increase target priority |
Striker Spawns a second Deathgaze that can be aimed |
Warden Now spawns 3 Deathgazes at 30% reduced damage |
Details and strategy[edit]
- ...
Changelog[edit]
Patch | Change |
---|---|
Patch 0.11 |
Ability 3 - Deathgaze
|